AT A GLANCE
Steam lists a 64-bit Windows PC requirement, 16 GB RAM minimum, DirectX 12 and a 100 GB SSD install. Steam and Epic show different minimum CPU/GPU entries, so use the requirements on the storefront for the version you intend to install.

Steam minimum and recommended specs
The Steam listing is the relevant published specification for the public Steam build. It gives Windows 10 64-bit, a 64-bit CPU, 16 GB RAM, DirectX 12, 100 GB available space and an SSD as the minimum baseline. Its minimum GPU is RTX 2060 SUPER or Radeon RX 6600 with 8 GB VRAM; the CPU is Core i5-10400 or Ryzen 5 3600.
Sources: Official Steam store and Early Access details (checked 21 Oct 2026)
Recommended Steam baseline
Steam recommends Windows 11 64-bit, Core i7-12700 or Ryzen 7 5700X, 32 GB RAM, RTX 4060 Ti 16 GB or Radeon RX 7700 XT 12 GB, DirectX 12 and a 100 GB SSD. The listing describes targets of 1080p Low at about 30 FPS and 1080p High at about 60 FPS, both with upscaling set to Quality. These are developer targets, not benchmark guarantees.
Sources: Official Steam store and Early Access details (checked 21 Oct 2026)
Why Epic’s minimum looks different
The Epic product page lists a higher minimum CPU/GPU baseline than Steam, while its recommended entry is also phrased differently. Because both are official storefronts and the entries conflict, this guide does not merge them into one “true” minimum. Check the store page tied to your build before downloading; requirements may be revised.
On a narrow screen, scroll the table horizontally.
| Store listing | Minimum CPU/GPU shown | How to use it |
|---|---|---|
| Steam | Core i5-10400 / Ryzen 5 3600; RTX 2060 SUPER / RX 6600 8 GB | Use for the Steam demo and Steam build. |
| Epic Games Store | Core i5-12400 / Ryzen 5 5600; RTX 3060 Ti | Separate official listing; do not assume it is identical to Steam. |
Sources: Official Steam store and Early Access details (checked 21 Oct 2026)Epic Games Store product page (checked 21 Oct 2026)
Editorial scope
This is an independent guide project and is not affiliated with XLGAMES. Announcement dates, game-stage status and player reports are kept distinct. Promotional artwork is contextual and does not establish that a feature is playable.